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Another Narnia Game Preview

Each of the four children have specialized abilities. Peter is the classic fighter character, and is the primary melee warrior. Edmund is also a melee fighter, and can climb. (At one point, Mr. Jacob mentioned Edmund climbing the lamppost.)

Susan, unsurprisingly, is a ranged fighter. Before she gets her Bow and Horn from Father Christmas, Susan uses rocks and snowballs as her ranged weapons. She also has a set of panpipes, which can be used to put enemies to sleep. These panpipes, apparently, are replaced by the Horn, once she is given it.

Lucy is the healer of the group. Her ability allows her to heal the entire party. She also has a push attack which, when done correctly, allows her to climb onto the back of her enemy for a few seconds. During that period of time, you control that enemy. Mr. Jacob said that, in focus testing, this ability has made Lucy the favorite character to play.

To date, there are 30 creature types in the game. Each type has been modelled on the Weta creature designs. Mr. Jacob assured me that Traveller’s Tales has been working in cooperation with the production crew. The production has even sent them 62 DVDs of dailies and shots of the action from all angles as reference material.

Buena Vista Games is currently negotiating with Harry Gregson-Williams to get him to compose the score for the game as well as for the movie. Mr. Jacob said that the main issue in the negotiations is Mr. Gregson-Williams’ busy schedule, not a lack of interest. Mr. Jacob also said that Buena Vista is also talking with several other well-known composers, but declined to give any names.

The four child actors are scheduled to begin dialogue recording for the console games sometime in the next few weeks.

For the rest, go to the Source.

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