DragonLance!

Silvanus

New member
Righty-Ho, it's time for our DragonLance RPG! This has been a couple days in the planning, and I hope everything turns out all right. But first, we need to make sure all, or most, of our characters are picked out.

Gods & Immortals:
Paladine (Head God of Good) - Not Available (Contact SusanTheGentleHornblower)
Gilean (Head God of Neutrality) - Taken (Silvanus)
Takhisis* (Head God of Evil) - Taken (OvertheFalls)
Mishakal* (Good God of Healing) - Taken (SusanTheGentleHornblower)
Solinari (God of Good Magic) - Taken (tottyfruitty)
Shinare* (Neutral God of Interaction) - Not Available (Contact Silvanus)
Lunitari* (God of Neutral Magic) - Taken (KathrynJanewayChakotay)
Morgion (Evil God of Disease) - Taken (SirBenjamintheLion)
Nuitari (God of Evil Magic) - Taken (Jenny150)
Raistlin Majere (Blood-red Robes, Magic User) - Taken (Son of Adam)
Mortals:
Laurana* (Elven Queen of Qualinesti) - Taken (TheGoodTwin)
Tanis Half-Elven (Elven King of Qualinesti) - Available
Flint Fireforge (Hill Dwarf) - Available
Sturm Brightblade (Knight of Solamnia) - Available
Steel Brightblade (Knight of Takhisis) - Available
Mina* (Lord of the Night of the Knights of Neraka [Takhisis], Cleric of Takhisis) - Available
Alhana Starbreeze* (Elven Queen of Silvanesti) - Taken (KathrynJanewayChakotay)
Linsha Majere* (Knight of Solomnia) - Available
Goldmoon* (Barbarian Princess, Cleric of Mishakal) - Available
Crysania* (Cleric of Paladine)
Tika Waylan* (Bartender, Later Wife of Caramon Majere) - Available
Caramon Majere (Mercenary, Brother of Raistlin) - Available
Ariakan (Founder of the Knights of Takhisis, Magic User of Evil, Half-Immortal) - Taken (Silvanus)
Tasslehoff Burrfoot (Kender) - Available

*= Female

Okay, that's quite a bit of the characters. If there's a character you want (No more gods, yet), just let me know and I'll add it for you. I'll post the start of the storyline once we get enough people involved.
Thanks a bunch, and I recommend y'all to read Dragonlance.
 
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Can I be? -Solinari (God of Good Magic) - Available
Sure! Here's all the information about you that you've never known before (:p):
Solinari, also known as the Mighty Hand, the Ivory Disk, and God's Eye, represents the godly power of magic used for good. He patrons wizards who use their magic with the ideals of compassion, protection, and foresight. As one of the creators of the Laws of High Sorcery he upholds them vigorously. At one point he is the divine power of vigilance, but when he and his cousins in magic abandon the godly planes to be closer to the world he becomes less focused on the Progression of Souls. Solinari guides the souls of good wizards to the Beyond. At one point he dwells in the Dome of Creation but chooses to represent himself in the white moon of Krynn in order to watch over and protect magic. He promotes using magic for the good of all the world. He is friendly with Majere, Habbakuk, Branchala, and Mishakal. He is saddened at Paladine's downfall and offered him his protection, which Paladine, called Valthonis, refused. His relations with the other Gods is minimal, aside from the other Gods of Magic, Lunitari and Nuitari. His celestial symbol is the silver moon, Solinari.

Oh, and keep in mind that Solinari's a guy. ;)
 
Yerp!

Nuitari, also known as the Devouring Dark, Nightreaver, and Ungod, represents the power of magic used for evil. He patrons wizards who use magic for greed, revenge, hatred, and ambition. He uses the laws of High Sorcery, but only in an attempt to strengthen his own power. He is once representative of the godly force of ambition, but he leaves the Abyss and houses his essence in the black moon of Krynn. His focus now is the Black Robed wizards and watching them as they go through their lives. Nuitari is the son of Takhisis and Sargonnas. He houses his essence into the black moon when it becomes apparent to him that magic needs to be brought under control, to prevent it from falling into the hands of wild mages. Nuitari, for the most part, loathes his fellow Gods of Evil, and especially detests Takhisis for directing arcane power into the Gray Robed Knights of Takhisis. The only Gods Nuitari regularly interacts with are his cousins Solinari and Lunitari. His celestial symbol is the black moon, Nuitari.
 
Ella:
Well, Laurana doesn't have a short history. http://en.wikipedia.org/wiki/Laurana

Mary:
Lunitari, also known as the Veiled Maiden, Maid of Illusion, and Night Candle, represents the power of magic used for neutrality. She supports wizards who use magic in the name of balance, freedom, and curiosity. She seeks to preserve the balance of good and evil in magic. She is once the power divine force of mystery, but she removes herself from the Hidden Vale and joins her cousins Solinari and Nuitari in order to give magic her closer attention. Her focus instead became the mystery of magic. She is said to come fully born from the thoughts of her father Gilean. She resides in and represents herself through the red moon of Krynn. She tells her faithful to the secrets and discoveries of magic. She is close to Reorx, who sometimes helps her in forging magical artifacts. She, along with Reorx, conspires to trap Chaos in the Graygem, which has led the other Gods of Neutrality to distrust her. She rarely interacts with the Gods of Good and Evil, except for her cousins Solinari and Nuitari. Her celestial symbol is the red moon, Lunitari.
 
Well, since I have most of the Dragonlance series, I would prefer to be Raistlin, my favorite character in the series.
 
Okay, then! Since there are more immortals than mortals, each of you immortals gets to pick a mortal.

Keep in mind that this is an RPG and does not follow any of the books at all, really. But this does occur after the Cataclysm.

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Our story starts when Lord Ariakan (Silvanus) attacks the city of Palanthas with an army of dragons, draconians, hobgoblins, and mercenary humans. The Golden City--the city that was untouched even by the Cataclysm and the DragonLance War--fell to the ravenous might of the Son of Zeboim within a fortnight. The unfortunate people to have survived the pillaging managed to escape to other parts of Solamnia and Estwilde. The Knights of Solamnia, broken and bleeding, attempt to rally behind their standard in the Wings of Habbakuk and make another stand.

But Ariakan is not finished nor content with his victory. His goal is to conquer the whole continent of Ansalon--and then, all of Krynn. The world trembles as the powerful founder of the Knights of Takhisis sets his sights on the rest of Solamnia.

Even the gods do not take this turn of events lightly. A counsel is convened--but, expectedly, ended in only pointless squabbling. Paladine--backed by the Gods of Good and Neutrality--demanded that Takhisis turn the armies of her servant around and relinquish the Golden City. This, of course, was courteously turned down.



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Okay, there it is! Any questions?
 
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