Welcome to Mafiaville!
IT IS NOW DAY, PUT YOUR VOTES IN BOLD
Day ends on Tuesday the 10th
Players:
christianrocker505 -
DestinyLies - Mafia hung day 3
Driad54 -
office - Mafia hung day 2
Earendil the Mariner -
~Lava~ - Civilian killed night 4
fernshirehobbit -
Frodosgurl - Bomb died day 2
fish_wwjd_frog -
krazynarniagirl -
Twilightdryadhobbit - Cupid killed night 1
loverble - Duke hung day 2
BarbarianKing - Civilian killed night 2
Rule for Game 20:
JOBS:
Civilian: The majority of players are civilians. Civilians do nothing special, they just vote every day for who they think is a murderer.
Mafia: There are 3 Mafia, who get to kill one member every night. They PM the leader, telling the leader whom they want to kill.
Psychic: The Psychic gets to find out the job of one person per night.
Angel: The Angel saves one person every night. If the Angel saves the same person as the Mafia decide to kill, then that person doesn’t die.
Cupid: On the first night only, the Cupid PM’s the leader with the names of two people he/she wants to be ‘lovers’. If one of these lovers dies at any time in the game, the other one will too.
Duke: The Duke gets the option to veto the vote at the end of the day. He/she can choose to either stop the hanging or let it happen. We are once again limiting the number of saves the duke has to five. If by the end of the day, the Duke hasn't PMed me, it will be assumed that he/she is not going to save the person.
FOR MAFIA 20: The Duke may not veto the vote if it is unanimous.
Bomb: The Bomb is just like a civilian except that on ONE night (whichever night the Bomb decides) during the game, he/she gets to kill one person. If the Bomb dies before he/she has used his/her bomb, then nobody gets bombed.
FOR MAFIA 20: When the bomb chooses to bomb someone, they die along with the person they bomb.
GAMEPLAY:
There are 2 periods of the game: day and night. During the nights, the Mafia kill somebody, the Psychic finds out somebody’s job, the Angel save somebody, etc. During the days everybody votes on whom to hang at the end of the day.
The object of the game for the Mafia is to kill everybody before they themselves are all hung. The object of the game for everybody else is to hang all the murderers before they're all dead. During the night, the Mafia kill one person, the Psychic finds out the job of one person, the Angel saves one person, and (on the first night only) the Cupid picks two lovers. During the day, everybody votes on whom to hang for the last murder. (I will be putting people’s votes up in bold next to their names.) The Duke then decides on whether that person gets hung. Then it goes back to night and it starts over again. Don't forget to bold your official votes; otherwise they don't count!
We will be playing this game with time constraints, so each day and night will last 72 hours (I admit perhaps more because we have a wedding coming up so it's difficult for me to get on the computer some times)
For the days: The day ends (1) when all of the people have voted (and the Duke has PM'ed the leader), (2) when one person has more than half of the active votes (and the Duke has PM'ed the leader), or (3) when the 72 hours are up. If the vote is tied after the day ends, both people die (unless they're the last two people in the game, in which case the leader declares indecision). I will give the duke the option of saving one or the other. If we have a three way tie then we will have a 24-hour day extention with a run-off only including the three tied. If they are still tied at the end then the tie-breaker will be the duke.
For the nights: The night ends when (1) the murderers, Psychic, Angel, and (on the first night only) Cupid have all PM'ed the leader, or (2) when the 72 hours are up. If any of the people with night-jobs have not PM'ed the leader by the end of the night, the leader selects a name at random to go to that job. Thus if the murderers fail to PM the leader, the leader selects a name at random for them to kill, if the Psychic fails to PM the leader, the leader selects a person at random to tell the job of to the Psychic, etc.
People who have died will be Purple
People on vacation will be Orange
IT IS NOW DAY, PUT YOUR VOTES IN BOLD
Day ends on Tuesday the 10th
Players:
christianrocker505 -
DestinyLies - Mafia hung day 3
Driad54 -
office - Mafia hung day 2
Earendil the Mariner -
~Lava~ - Civilian killed night 4
fernshirehobbit -
Frodosgurl - Bomb died day 2
fish_wwjd_frog -
krazynarniagirl -
Twilightdryadhobbit - Cupid killed night 1
loverble - Duke hung day 2
BarbarianKing - Civilian killed night 2
Rule for Game 20:
JOBS:
Civilian: The majority of players are civilians. Civilians do nothing special, they just vote every day for who they think is a murderer.
Mafia: There are 3 Mafia, who get to kill one member every night. They PM the leader, telling the leader whom they want to kill.
Psychic: The Psychic gets to find out the job of one person per night.
Angel: The Angel saves one person every night. If the Angel saves the same person as the Mafia decide to kill, then that person doesn’t die.
Cupid: On the first night only, the Cupid PM’s the leader with the names of two people he/she wants to be ‘lovers’. If one of these lovers dies at any time in the game, the other one will too.
Duke: The Duke gets the option to veto the vote at the end of the day. He/she can choose to either stop the hanging or let it happen. We are once again limiting the number of saves the duke has to five. If by the end of the day, the Duke hasn't PMed me, it will be assumed that he/she is not going to save the person.
FOR MAFIA 20: The Duke may not veto the vote if it is unanimous.
Bomb: The Bomb is just like a civilian except that on ONE night (whichever night the Bomb decides) during the game, he/she gets to kill one person. If the Bomb dies before he/she has used his/her bomb, then nobody gets bombed.
FOR MAFIA 20: When the bomb chooses to bomb someone, they die along with the person they bomb.
GAMEPLAY:
There are 2 periods of the game: day and night. During the nights, the Mafia kill somebody, the Psychic finds out somebody’s job, the Angel save somebody, etc. During the days everybody votes on whom to hang at the end of the day.
The object of the game for the Mafia is to kill everybody before they themselves are all hung. The object of the game for everybody else is to hang all the murderers before they're all dead. During the night, the Mafia kill one person, the Psychic finds out the job of one person, the Angel saves one person, and (on the first night only) the Cupid picks two lovers. During the day, everybody votes on whom to hang for the last murder. (I will be putting people’s votes up in bold next to their names.) The Duke then decides on whether that person gets hung. Then it goes back to night and it starts over again. Don't forget to bold your official votes; otherwise they don't count!
We will be playing this game with time constraints, so each day and night will last 72 hours (I admit perhaps more because we have a wedding coming up so it's difficult for me to get on the computer some times)
For the days: The day ends (1) when all of the people have voted (and the Duke has PM'ed the leader), (2) when one person has more than half of the active votes (and the Duke has PM'ed the leader), or (3) when the 72 hours are up. If the vote is tied after the day ends, both people die (unless they're the last two people in the game, in which case the leader declares indecision). I will give the duke the option of saving one or the other. If we have a three way tie then we will have a 24-hour day extention with a run-off only including the three tied. If they are still tied at the end then the tie-breaker will be the duke.
For the nights: The night ends when (1) the murderers, Psychic, Angel, and (on the first night only) Cupid have all PM'ed the leader, or (2) when the 72 hours are up. If any of the people with night-jobs have not PM'ed the leader by the end of the night, the leader selects a name at random to go to that job. Thus if the murderers fail to PM the leader, the leader selects a name at random for them to kill, if the Psychic fails to PM the leader, the leader selects a person at random to tell the job of to the Psychic, etc.
People who have died will be Purple
People on vacation will be Orange
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