Copperfox
Well-known member
We're fairly well caught up with the Spacewalker family now. Next, I think we'll fill in more back story for my "Heyho" subplot. Until that's done, we can't let Zubdookree's party meet the Master Champ, LET ALONE go to work on a way to do the Pinocchio thing for Cortexa's benefit.
One of my principal departures from Halo game-lore is that I _don't_ go along with human history reaching back for zillions of skillions of centuries. Where the canonical game premise places the "Forerunners" way-way long ago, and the "Precursors" even _more_ way-way long ago, my parody shows the "Introductories" still existing in story-present time, with the older "Preliminaries" gone but a relatively-recent memory. Since I began writing "Spacebullies," I have loosely maintained that fictional societies given real existence would have a beginning, with a made-up history which leads right into the experience of the characters.
When I decided to hijack the Halo game into my Never-Stopping Story, I grabbed the opportunity to depict the creation of story-worlds from the inside. The Fuss up-sider Zubdookree and her companions (Lodratrid, Karbeena, Raquel and Jacob) landed on a planet within my version of the Halo cosmos. They met game-derived people who all _believed_ themselves to have lived from infancy to adulthood, but who actually had only existed a short while. My Babylon Five- and Star Wars- derived characters began to meet persons belonging to the United Civilizations; but soon I made my backward jump.
Thus, more than half of what I've written so far in the "Heyho" plotline is part of the "fake past." Some of this roughly echoes the career of the canonical character "Noble Six." But I also established that heroes dying _before_ it all becomes "true" (such as the starship A/I named Sarcasta) will find themselves coming to exist for real in Aslan's Country.
The game lore includes human insurrectionists stupidly imagining they can get a better deal from The Covenant. My latest "Heyho" episodes involved overthrowing suchlike traitors on a planet called Mororlessa. We fingind ourselves now joining the crew of October Fencepost, who are following up on the Mororlessan crisis.
Engineering personnel of the lately-arrived United Civilizations battleship had their hands full restoring the older and smaller ship Spurting Flame to full spaceworthiness. So the bigger ship's captain had ruled that any research work on board the Fencepost would focus on the biological side of data-digging. The male-presenting A/I named Flyboy, looking like an Allied aviator in World War Two, was analyzing genetic and biochemical information provided by surrendered aliens. Of the uniformly cooperative prisoners, the most useful in the life-science component was a female of the lumpish, lumbering Bonkalub race. Like most of her species, Sibrapdaliff was highly talented in sciences both applied and theoretical, but virtually worthless for close-range combat. Unless it were against other Bonkalubs-- which, when it occurred, resembled the collisions of human sumo wrestlers, only slower.
The Bonkalub race turned out to have its own version of the saying, "The Devil is in the details." Flyboy conversed at length with Sibrapdaliff about Bonkalub metabolism and biochemistry, routing this information to a data folder which would go to the attention of the battleship's medical department. Reverse engineering could proceed from a flesh-and-blood starting point: if a spacegoing race had such-and-such environmental requirements, this would mandate such-and-such interior features in ship design. If knowing a space crew's requirements, an intel analyst could project how many crewmembers a given hull size would support.
Meanwhile, the ginger-looking girlish A/I called Whistlebell was planetside on Mororlessa. The on-site project leader, who carried the emitter from which Whistlebell operated, was October Fencepost's only crewmember from the human-like race called Plethmors; his name was Corbacuspen, and human women on Mororlessa found him dashingly handsome. Unattached Mororlessan ladies living close to where Corbacuspen was working needed no urging to bring items of Introductory machinery and electronics to his outdoor workshop. Whistlebell's personality design was just mischievous enough to make her pretend to be jealous of local women "trying to steal" her Plethmor gentleman. Non-humanoid aliens playing any part in this business had to have it explained to them that Whistlebell was joking.
Nothing about the Introductory culture showed any appreciation for humor. The least jolly of all personnel from Fencepost, a proto- Crackshot sergeant called Necksplitter-4 who was head of the ground security detail, seemed like everyone else's clownish uncle compared to the aliens interacting with Corbacuspen. This is not to say that the aliens weren't grateful for the kindness shown by their captors; but the whole previous experience of these aliens made sincere benevolence incomprehensible to them.
Corbacuspen, and Sergeant Necksplitter at intervals, did similar puzzle-assembling to what Flyboy was doing up in orbit. Machines of any sort, if used by Introductory races, would point to other technical solutions. Everything they learned or speculated went into secure storage.
NOTE: These events are occurring AFTER a time interval big enough to let Carolyn Fallacy return from her excursion on October Fencepost which yielded corpses of non-human "Splash" victims. Tissue samples from the infected Introductory corpses would be compared with samples from beings of the same races who had been slain in more conventional ways.
One of my principal departures from Halo game-lore is that I _don't_ go along with human history reaching back for zillions of skillions of centuries. Where the canonical game premise places the "Forerunners" way-way long ago, and the "Precursors" even _more_ way-way long ago, my parody shows the "Introductories" still existing in story-present time, with the older "Preliminaries" gone but a relatively-recent memory. Since I began writing "Spacebullies," I have loosely maintained that fictional societies given real existence would have a beginning, with a made-up history which leads right into the experience of the characters.
When I decided to hijack the Halo game into my Never-Stopping Story, I grabbed the opportunity to depict the creation of story-worlds from the inside. The Fuss up-sider Zubdookree and her companions (Lodratrid, Karbeena, Raquel and Jacob) landed on a planet within my version of the Halo cosmos. They met game-derived people who all _believed_ themselves to have lived from infancy to adulthood, but who actually had only existed a short while. My Babylon Five- and Star Wars- derived characters began to meet persons belonging to the United Civilizations; but soon I made my backward jump.
Thus, more than half of what I've written so far in the "Heyho" plotline is part of the "fake past." Some of this roughly echoes the career of the canonical character "Noble Six." But I also established that heroes dying _before_ it all becomes "true" (such as the starship A/I named Sarcasta) will find themselves coming to exist for real in Aslan's Country.
The game lore includes human insurrectionists stupidly imagining they can get a better deal from The Covenant. My latest "Heyho" episodes involved overthrowing suchlike traitors on a planet called Mororlessa. We fingind ourselves now joining the crew of October Fencepost, who are following up on the Mororlessan crisis.
Engineering personnel of the lately-arrived United Civilizations battleship had their hands full restoring the older and smaller ship Spurting Flame to full spaceworthiness. So the bigger ship's captain had ruled that any research work on board the Fencepost would focus on the biological side of data-digging. The male-presenting A/I named Flyboy, looking like an Allied aviator in World War Two, was analyzing genetic and biochemical information provided by surrendered aliens. Of the uniformly cooperative prisoners, the most useful in the life-science component was a female of the lumpish, lumbering Bonkalub race. Like most of her species, Sibrapdaliff was highly talented in sciences both applied and theoretical, but virtually worthless for close-range combat. Unless it were against other Bonkalubs-- which, when it occurred, resembled the collisions of human sumo wrestlers, only slower.
The Bonkalub race turned out to have its own version of the saying, "The Devil is in the details." Flyboy conversed at length with Sibrapdaliff about Bonkalub metabolism and biochemistry, routing this information to a data folder which would go to the attention of the battleship's medical department. Reverse engineering could proceed from a flesh-and-blood starting point: if a spacegoing race had such-and-such environmental requirements, this would mandate such-and-such interior features in ship design. If knowing a space crew's requirements, an intel analyst could project how many crewmembers a given hull size would support.
Meanwhile, the ginger-looking girlish A/I called Whistlebell was planetside on Mororlessa. The on-site project leader, who carried the emitter from which Whistlebell operated, was October Fencepost's only crewmember from the human-like race called Plethmors; his name was Corbacuspen, and human women on Mororlessa found him dashingly handsome. Unattached Mororlessan ladies living close to where Corbacuspen was working needed no urging to bring items of Introductory machinery and electronics to his outdoor workshop. Whistlebell's personality design was just mischievous enough to make her pretend to be jealous of local women "trying to steal" her Plethmor gentleman. Non-humanoid aliens playing any part in this business had to have it explained to them that Whistlebell was joking.
Nothing about the Introductory culture showed any appreciation for humor. The least jolly of all personnel from Fencepost, a proto- Crackshot sergeant called Necksplitter-4 who was head of the ground security detail, seemed like everyone else's clownish uncle compared to the aliens interacting with Corbacuspen. This is not to say that the aliens weren't grateful for the kindness shown by their captors; but the whole previous experience of these aliens made sincere benevolence incomprehensible to them.
Corbacuspen, and Sergeant Necksplitter at intervals, did similar puzzle-assembling to what Flyboy was doing up in orbit. Machines of any sort, if used by Introductory races, would point to other technical solutions. Everything they learned or speculated went into secure storage.
NOTE: These events are occurring AFTER a time interval big enough to let Carolyn Fallacy return from her excursion on October Fencepost which yielded corpses of non-human "Splash" victims. Tissue samples from the infected Introductory corpses would be compared with samples from beings of the same races who had been slain in more conventional ways.
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