This page covers Battle of Beruna in the console and PC version of The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.
Battle of Beruna looks huge and chaotic the first time through, but the level is much more readable than it appears. The real key is trusting the enemy quotas at the top of the screen and treating them as your only job until the next quota takes their place.
Before you push forward
- Kill the marked enemy types first. Anything else is background noise until the objective list changes.
- Trigger support moments immediately. Reinforcements exist to shorten the battle, not decorate it.
Route and objective breakdown
- Follow the quota chain at the top of the screen instead of trying to flatten the entire battlefield at once.
- Use the early wave to clean out the lighter enemy types quickly so the pace never stalls.
- When the support circle opens, use it. This is where the campaign starts cashing in your earlier statue work and broader battlefield awareness.
- In the heavier phases, focus on the large targets the objective names for you instead of getting pulled into random crowd cleanup.
Common stuck points
- Battle feels endless? You are probably fighting the wrong enemies first.
- Missing the battlefield flow? Re-center on the objective list at the top of the screen every time it updates.
Completion and cleanup notes
Battle of Beruna is one of the best examples of the console game rewarding objective discipline. Once you trust the quota logic, the stage feels strategic instead of chaotic, and replaying it becomes much more fun.
Bonus tip
If you did your statue cleanup earlier, this is where that quieter work finally feels worth it.
Reference links
- IGN walkthrough archive — Useful for the quota flow and late-battle enemy priorities.
- StrategyWiki guide — Helpful cross-check for the battle appendices and statue value.
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