This page covers The Tunnel in the console and PC version of The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.
The Tunnel is less about brute force than about attention management. The stage keeps forcing you to divide your focus between Mr. Beaver, wolves, raised firing positions, and route memory, which is why it feels stressful on a first run and surprisingly readable on a second.
Before you push forward
- Memorize the lanes. Knowing which direction leads to the wolves, the mountain side, and Mr. Beaver matters more than raw damage here.
- Use Susan as your emergency answer. Raised threats and awkward angles are the reason she feels essential in this stage.
Route and objective breakdown
- Stay close enough to Mr. Beaver that you can respond when the center pressure swings back toward him.
- Use Susan to remove elevated enemies and wolves breaking through from angles that the melee fighters cannot cleanly answer in time.
- Make short, deliberate route changes instead of frantic full-map sprints. The stage punishes hesitation more than it punishes steady movement.
- Once you know the map lanes, rotate through them on purpose instead of reacting late to whichever enemy yelled loudest last.
Common stuck points
- Mr. Beaver keeps getting overwhelmed? You are probably leaving the center lane too long while chasing a side threat.
- The stage feels unfair? Learn the lane order. The problem is usually navigation speed, not enemy toughness.
Completion and cleanup notes
The Tunnel becomes dramatically more manageable on replays because route memory solves most of the tension. Once you stop asking “where do I go?” and start moving immediately, the level turns into a sharp but fair defense mission.
Bonus tip
If you are choosing who to keep active by default, pick Susan whenever you are unsure. She buys the rest of the party time.
Reference links
- IGN walkthrough archive — Helpful for the stage defense flow and route-awareness emphasis.
