This page covers Western Wood in the console and PC version of The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.
Western Wood leans harder into crowd control than the earlier stages. The level is not really about one giant puzzle. It is about recognizing that the game rarely rewards standing in one spot when wolves, ranged threats, and smaller melee enemies are all trying to stack their pressure together.
Before you push forward
- Keep Susan available for ranged cleanup. She is your best answer whenever the screen starts to fill from a distance.
- Use Edmund aggressively on the faster melee bodies. He helps keep the lanes from collapsing into one pile.
Route and objective breakdown
- Move through the stage in short pushes rather than trying to clear the entire screen at once.
- Use Susan to pick off dangerous ranged threats before the rest of the party gets pinned down.
- Let Peter and Edmund do the close-range heavy lifting once the pressure has been thinned to a manageable size.
- Reposition after each fight cluster. Western Wood gets uglier the longer you keep brawling in the same spot.
Common stuck points
- Combat suddenly feels unfair? You probably let the enemies stack instead of trimming the ranged pressure first.
- Keep getting swarmed? Move after every small win. This is not a “plant your feet” stage.
Completion and cleanup notes
The best replay improvement in Western Wood is patience. Clear the danger you can see, move a few steps, then do it again. That rhythm is more reliable than trying to look heroic in the middle of a dogpile.
Bonus tip
This is one of the most useful stages for practicing fast Susan-to-Edmund handoffs. It pays off later in the campaign too.
Reference links
- IGN walkthrough archive — Helpful for the stage order and midgame combat pacing.
