
This is the plainest "starter" Narnia board game from the Disney era: move through the world of the first film, use character abilities, dodge the White Witch, and race for the lamppost and wardrobe.
It is not a deep strategy release, but it is one of the clearest licensed snapshots of how the first movie was merchandised for family play.
The whole design stays close to the film: Peter, Susan, Edmund, and Lucy move through a movie-branded map while wolves and the White Witch slow the trip back to safety.
Hasbro still hosts the official rules, which makes this one easier to document than several of the later tie-ins.
Quick facts
- Year: 2005
- Players: Up to 4
- Playing time: Not listed on the box; BGG lists it as a short family game
- Suggested age: 8+
- Publishers: Hasbro, Milton Bradley, Parker Brothers
- Gameplay: Roll / Spin and Move
- Reference listing: BoardGameGeek
Rules
We mirrored the official rulebook here in case the original host disappears. Download the PDF from NarniaFans, view the full instructions page, or visit the official Hasbro instructions page.
